PM3.6 - R.O.B - Action - Turn2 (Common) 0x7

Entry Script

  1. Subroutine(0xd4a4)
  2. CreateInterrupt { interrupt_id: Some(10049), action: Dash (Common), requirement: (BoolIsTrue RandomAccessBool (0x11)) }
  3. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  4. PreviousInterruptAddRequirement((InternalConstantInt (0x3f8) GreaterThanOrEqual InternalConstantInt (0xc32)))
  5. PreviousInterruptAddRequirement(OnGround)

Exit Script

  1. if ((InternalConstantInt(CurrentAction) Equal scalar(31)))
    1. IfStatementOr ((InternalConstantInt(CurrentAction) Equal scalar(32)))
    2. ReverseDirection
    3. Posture(4)
  2. else
    1. if (not(BoolIsTrue RandomAccessBool(SpecialsMovement)))
      1. Subroutine(0x9019fd30)